Garden Guardians
A text-based C game connected to UN Sustainable Development Goal 2: Zero Hunger.
- My role
- Game development
- Language
- C
- Deliverable
- Text-based educational game
The purpose
Players plant, water, and harvest crops in a game built around the goal of ending hunger.
Building the game
I used structs to represent crops, garden plots, and players. Each plot tracks a crop, water level, and growth progress. Dynamic memory supports the game’s garden and crop data.
The result
File input and output save scores between sessions.