Garden Guardians
A text-based C game exploring food insecurity.
- My role
- Game development
- Language
- C
- Deliverable
- Text-based educational game
The assignment
The assignment was to build a game around a humanitarian issue. I chose food insecurity, connected to UN Sustainable Development Goal 2: Zero Hunger.
The game
Players plant, water, and harvest crops through text-based choices, with scores saved between sessions. I wanted those decisions to help players think about the challenges of growing food in communities with limited resources.